Description
A West Coast Canadian college student withdraws from school at the end of his third year because his class schedule is interfering with his online gaming sessions. Relationships are deteriorate, depression increases and those extensively involved in social networking accumulate hours of wasted human potential.
In many cases, workers spend hours playing video games well into the early morning hours and as a result can barely function the next day. Many tell me how often they require a coffee caffeine boost or energy drink to give them the energy and strength to just function after spending half the night playing video online games and social networking.
With full awareness of all the benefits of technology, John Kriger takes the risk to examine the negative ways many people use today’s technology. Using and comparing tech use today to the DSM Criteria for Substance Use Disorder, this insightful book takes nothing away from modern advances but confronts head on the potential negative impact of constant texting, gaming, social networking, and other potentially destructive behaviors.